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INDONESIA
Indonesian Journal of Computer Science
Published by STMIK Indonesia Padang
ISSN : 23024364     EISSN : 25497286     DOI : -
Core Subject : Science,
The mission of IJCS are to share, develop, and facilitate the output of research paper about computer science, software engineering, information system, information technology, and computer engineering.
Arjuna Subject : -
Articles 8 Documents
Search results for , issue "Vol. 9 No. 2 (2020): Oktober 2020" : 8 Documents clear
Implementasi Solar-Cell Untuk Fasilitas Gratis Wisatawan dan Media Promosi Pariwisata Kota Padang Hendri, Halifia; Awal, Hasri; Mardison, Mardison
Indonesian Journal of Computer Science Vol. 9 No. 2 (2020): Oktober 2020
Publisher : STMIK Indonesia Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33022/ijcs.v9i2.248

Abstract

Solar-Cell panels function is to capture the energy of sunlight and then convert it into electrical energy. In this tool, Solar-Cell panels can move according to the tilt of the sun's direction of motion so that the captured sunlight can be maximized. The electrical energy is used for free tourist facilities such as lighting, internet wi-fi, charging electronic devices, CCTV, and LCD. This tool will be placed in one of the tourist attractions in the city of Padang. So far, based on observations, tourists do not like to linger in tourist attractions because of the lack of free facilities for tourists. They cannot charge their gadgets, cannot access free internet, feel unsafe because there are no CCTV cameras and no audio-visual media. The purpose of this tool is made to increase the number of tourist visits to tourist attractions in Padang so that it can increase the PAD of Padang.
Implementasi Sistem Informasi Geografis Persebaran Tempat Pembuangan Sampah Legal Di Kota Medan Zufria, Ilka; Novelan, Muhammad Syahputra; Syafitri, Febry Dwi
Indonesian Journal of Computer Science Vol. 9 No. 2 (2020): Oktober 2020
Publisher : STMIK Indonesia Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33022/ijcs.v9i2.251

Abstract

The Medan City Sanitation and Gardening Service in presenting information on the location of legal landfills is still utilizing the Microsoft Word or it can be said to be manual. So it is less efficient in updating the object data. Researchers try to solve problems that occur by implementing geographic information systems that are implemented with the Google Maps API. In this study, data collection uses the RnD (Research and Development) method, while the system design used is OOAD (Object Oriented Analysis Design). The results of this study indicate that the GIS point of the location of legal waste dumps in the City of Medan Sanitation and Regulatory Service can provide benefits to the garbage transporters and the public towards effective and efficient legal waste disposal sites.
Analisis Pola Penyimpangan Perilaku Remaja di Kota Padang Dengan Metode FP-Growth Hafizh, Muhammad; Novita, Triana
Indonesian Journal of Computer Science Vol. 9 No. 2 (2020): Oktober 2020
Publisher : STMIK Indonesia Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33022/ijcs.v9i2.274

Abstract

Bad influence technology and environment can damage to teenagers, in major cities (Padang) of the development of the number of cases of teenage behavior abuse. For such cases, is not uncommon for law enforcers to experience difficulties in investigations, especially in determining who is guilty, because deviations in behavior can occur without cause. therefore there must be correct and prompt investigation to make it easier decisions. way that can be done is by using data mining FP-Growth method. FP-Growth can determine the set of frequent itemset using the concept of tree development. The study was conducted by observing several cases of adolescents that are often reported, namely the perpetrators, victims, types of cases and the location of the case. The result is a new knowledge that helps the investigation.
Analisa Kelayakan Tempat Pemakaman Umum Bagi Masyarakat Etnis Tionghoa Berbasis Web GIS Vadreas, Andrew Kurniawan; Sukma Nirad, Dwi Welly; Aldo, Nofri
Indonesian Journal of Computer Science Vol. 9 No. 2 (2020): Oktober 2020
Publisher : STMIK Indonesia Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33022/ijcs.v9i2.288

Abstract

Public cemeteries have a management structure that has been regulated by the local government. If the structure does not run according to its functions and duties, it will cause a problem. Likewise for the Chinese Ethnic residents, where in choosing the location and layout of the tomb according to feng shui they still use the subjective aspect. Therefore, a web-based Geographic Information System (GIS) was built, including tomb layout where the system provides information about the tomb grouping, tomb owner information, tomb rental price information, tomb conditions, number of tombs that are still empty and makes a feasibility analysis of the level funeral suitability. The feasibility analysis of the Public Cemeteries of Chinese Ethnicians uses the Multifactor Evaluation Process (MFEP) method. Making it easier for ethnic Chinese people to determine the layout of the tomb in accordance with their feng shui and assist the Department of the environment in providing information about the layout of the tomb and grouping the tombs to be better ordered
Prototype Animasi Lights, Fountains dan MP3 Sebagai Penarik Wisatawan di Kota Padang Devita, Retno; Hartika Zain, Ruri; Ipriadi, Ipriadi
Indonesian Journal of Computer Science Vol. 9 No. 2 (2020): Oktober 2020
Publisher : STMIK Indonesia Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33022/ijcs.v9i2.289

Abstract

Taman Imam Bonjol, as one of the cultural tourism in Padang City, has not been utilized optimally by local or foreign tourists for relaxation. This study aims to attract tourists in the city of Padang for daily relaxation in the Imam Bonjol park, especially at night. Besides that, it can also be used as a promotional medium to increase regional income in the city of Padang. In this research, the method used is experimental method because this research produces a product in the form of a prototype. The product prototype designed in this study is controlled by a smartphone in determining the animation of lights, fountains and MP3s. This system also uses a Push Button for timing animation and timing and a matrix panel as a container for displaying text from existing activities. This system can run simultaneously at one time if needed. Water fountain can produce perfect animation with servo degree> = 85 and <= 95.
Tata Kelola Keamanan Teknologi Informasi Menggunakan Framework COBIT 5 Fokus Proses DSS05 (Studi Pada RS Bhayangkara Jambi) Andrianti, Ari; Astri, Lola Yorita
Indonesian Journal of Computer Science Vol. 9 No. 2 (2020): Oktober 2020
Publisher : STMIK Indonesia Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33022/ijcs.v9i2.297

Abstract

Bhayangkara Jambi Hospital is a hospital that provides health services to the extended POLRI family and the general public. As a hospital that already uses an information system, information security must be maintained. One approach that can minimize attacks on information security is to implement information security governance. The aim of the research is to governance information technology security using COBIT 5. The method of analysis in this study uses the COBIT 5 framework using the DSS05 sub domain and uses the COBIT capability level (level 0-5) method of evaluation results. This study produces recommendations for improvements in information technology security in accordance with the level of capability achieved. The conclusion drawn from this study is the improvement in the level of capability and information security governance recommendations.
Klasifikasi Jenis Pisang Menggunakan Support Vector Machine dengan Fitur GLCM dan HOG Kamaruddin Sanjaya, Herry; Wijaya, Novan
Indonesian Journal of Computer Science Vol. 9 No. 2 (2020): Oktober 2020
Publisher : STMIK Indonesia Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33022/ijcs.v9i2.303

Abstract

Banana fruit supplies not only the domestic market, but also the international market. In the process of introducing a variety of bananas are generally done in two ways, firstly done manually by humans to introduce bananas and secondly to use destructive methods by taking samples. The problem that occurs in this second process is having relatively large and greater costs. This requires a system that can classify bananas using digital image processing and the Vector Support Machine (SVM) implemented in this study. The image of a banana is taken with a Xiaomi Note 4x cellphone camera and is processed using Matlab software. Digital images are used to extract the shape and texture features of bananas, while SVM is used for banana classification. This study uses 420 images of bananas divided into 7 classes, namely Ambon banana class, Barangan banana class, golden banana class, Kepok banana class, Raja banana class, milk banana class and banana horn class. Where in the test using cross validation for 7 classes of bananas. SVL is able to classify the types of bananas in the image with GLCM and HOG features in iteration 1 with an overall accuracy of 74.28% in the type of milk bananas
Pengembangan Media Pembelajaran Berbasis Android pada Mata Pelajaran Simulasi Digital Permata Saputri, Renny; Fransisca, Monica
Indonesian Journal of Computer Science Vol. 9 No. 2 (2020): Oktober 2020
Publisher : STMIK Indonesia Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33022/ijcs.v9i2.304

Abstract

Based on the observations, it was found that vocational schools in Padang have an adequate facilities for technology-based learning activities. However, the learning media which used were in conventional form, as found at digital simulation subjects. It was assumed that technology-based learning media could help learning activities, and the technology chosen is Android. The research objective is to test the validity of the development of learning aids in the form of android for digital simulation learning activities. This research using the Research and Development method 4D developments (Define, Design, Develop, and Disseminate). Validity testing is one of the 4D development steps, namely define. The validity test was conducted with five experts of media, content, and programming. Validity testing shows the mean validation results of 93.40% are included in the very valid category. The conclusion is that android props for digital simulation learning activities are valid for use in vocational schools in Padang.

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